mirror of
https://github.com/dredx/prole.git
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492 lines
16 KiB
Bash
Executable File
492 lines
16 KiB
Bash
Executable File
#!/usr/bin/env bash
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set -euo pipefail
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# Prole build script — builds a macOS .app bundle without launching Xcode
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# Requirements: Xcode Command Line Tools (swiftc, codesign, plutil, lipo, xcodebuild)
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# Human-friendly app bundle name (can contain spaces)
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APP_NAME="Prole Tools"
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# SwiftPM product (executable) name as defined in Package.swift -> products/executable(name: ...)
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# This must match the actual built binary filename produced by SwiftPM.
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EXECUTABLE_NAME="Prole"
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# Bundle identifiers cannot contain spaces — keep a stable reverse-DNS id
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BUNDLE_ID="org.prole.ProleTools"
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MIN_MACOS="12.0"
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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ROOT_DIR="$SCRIPT_DIR"
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SRC_DIR="$ROOT_DIR/Sources"
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BUILD_DIR="$ROOT_DIR/.build-cli"
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DIST_DIR="$ROOT_DIR/dist"
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APP_DIR="$DIST_DIR/${APP_NAME}.app"
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CONTENTS_DIR="$APP_DIR/Contents"
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MACOS_DIR="$CONTENTS_DIR/MacOS"
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RESOURCES_DIR="$CONTENTS_DIR/Resources"
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INFO_PLIST="$CONTENTS_DIR/Info.plist"
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PARENT_DIR="$(cd "$ROOT_DIR/.." && pwd)"
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LOG_DIR="$BUILD_DIR/logs"
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ARCH_CURRENT="$(uname -m)" # arm64 or x86_64
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# Deps staging directories
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DEPS_DIR="$BUILD_DIR/deps"
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DEPS_SRC_DIR="$DEPS_DIR/src"
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DEPS_OUT_DIR="$DEPS_DIR/out"
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DEPS_LOGS_DIR="$DEPS_OUT_DIR/logs"
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usage() {
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cat <<EOF
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Usage: $(basename "$0") [command] [options]
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Commands:
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build Build ${APP_NAME}.app for the current architecture (default)
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build-universal Build a universal (arm64+x86_64) ${APP_NAME}.app
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clean Remove build artifacts
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run Build (if needed) and run the app
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debug Build (if needed) and run in foreground with verbose logs
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package Zip the built app into dist/${APP_NAME}.zip
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Options (for build):
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--arch <arch> Build for a specific arch (arm64 or x86_64). Defaults to host arch.
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--verbose Print verbose build commands (same as PROLE_VERBOSE=1)
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Examples:
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./build.sh build
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./build.sh build --arch arm64
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./build.sh build-universal
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./build.sh run
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./build.sh package
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Dependencies:
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IRC is built via Swift Package Manager.
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Environment overrides (optional):
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KEEP_DEPS=1 Keep the deps staging directory after the build (for debugging)
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PROLE_VERBOSE=1 Stream verbose output from SwiftPM/xcodebuild and echo commands
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EOF
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}
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ensure_dirs() {
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mkdir -p "$BUILD_DIR" "$DIST_DIR" "$MACOS_DIR" "$RESOURCES_DIR" "$CONTENTS_DIR/Frameworks" "$DEPS_SRC_DIR" "$DEPS_OUT_DIR" "$LOG_DIR" "$DEPS_LOGS_DIR"
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}
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# Determine verbosity from env/flags
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VERBOSE="${PROLE_VERBOSE:-0}"
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if [[ "$VERBOSE" = "1" ]]; then
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# Enable shell tracing for more insight
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set -x
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fi
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# Resolve a SwiftPM-capable command (prefer xcrun swift on macOS)
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resolve_swiftpm() {
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if command -v xcrun >/dev/null 2>&1 && xcrun swift --version >/dev/null 2>&1; then
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echo "xcrun swift"
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return 0
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fi
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if command -v swift >/dev/null 2>&1; then
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if swift build --help >/dev/null 2>&1; then
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echo "swift"
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return 0
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fi
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fi
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# Fallback to package form via xcrun if available
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if command -v xcrun >/dev/null 2>&1 && xcrun swift package --help >/dev/null 2>&1; then
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echo "xcrun swift"
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return 0
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fi
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return 1
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}
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SWIFTPM_CMD=$(resolve_swiftpm || true)
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if [[ -z "${SWIFTPM_CMD:-}" ]]; then
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echo "[spm] error: Swift Package Manager not found. Install Xcode Command Line Tools: xcode-select --install" >&2
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xcodebuild -version 2>/dev/null || true
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swift --version 2>/dev/null || true
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exit 1
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fi
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echo "[spm] Using SwiftPM: ${SWIFTPM_CMD}"
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# Read a key from prole.properties (very simple parser)
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prop_get() {
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local key="$1"
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local file="$ROOT_DIR/prole.properties"
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if [[ -f "$file" ]]; then
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local line
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line=$(grep -E "^${key}=" "$file" | tail -n1 || true)
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if [[ -n "$line" ]]; then
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echo "${line#*=}"
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return 0
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fi
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fi
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return 1
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}
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gen_statusbar_icon_png() {
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# Generates a small monochrome template PNG for the status bar (18x18)
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local out_png="$RESOURCES_DIR/statusIcon.png"
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# Render a simple 'P' using AppKit to avoid extra deps
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/usr/bin/env xcrun swift -F /System/Library/PrivateFrameworks - <<'SWIFT' "$out_png"
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import AppKit
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import Foundation
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let args = CommandLine.arguments
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guard args.count > 1 else { exit(2) }
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let path = args[1]
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let size = NSSize(width: 18, height: 18)
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let img = NSImage(size: size)
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img.lockFocus()
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NSColor.clear.setFill()
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NSBezierPath(rect: NSRect(origin: .zero, size: size)).fill()
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let paragraph = NSMutableParagraphStyle()
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paragraph.alignment = .center
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let attrs: [NSAttributedString.Key: Any] = [
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.font: NSFont.monospacedSystemFont(ofSize: 14, weight: .bold),
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.foregroundColor: NSColor.labelColor,
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.paragraphStyle: paragraph
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]
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let s = NSString(string: "P")
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let rect = NSRect(x: 0, y: -2, width: size.width, height: size.height)
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s.draw(in: rect, withAttributes: attrs)
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img.unlockFocus()
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guard let tiff = img.tiffRepresentation,
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let rep = NSBitmapImageRep(data: tiff),
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let png = rep.representation(using: .png, properties: [:]) else {
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exit(3)
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}
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try! png.write(to: URL(fileURLWithPath: path))
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SWIFT
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# Mark as template via extended attribute for system tinting (optional)
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}
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gen_app_icns() {
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# Create an .icns for the app. Prefer a configured source image (ui.icon),
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# otherwise fall back to generating a bold 'P'.
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local icon_name="${APP_NAME}"
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local iconset_dir="$BUILD_DIR/${icon_name}.iconset"
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rm -rf "$iconset_dir"
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mkdir -p "$iconset_dir"
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local base_png="$BUILD_DIR/${icon_name}_1024.png"
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# Try configured ui.icon relative to repo root
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local ui_icon
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ui_icon="$(prop_get ui.icon || true)"
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if [[ -n "$ui_icon" && -f "$PARENT_DIR/$ui_icon" ]]; then
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# Use the provided icon image as base; if not already 1024x1024, sips will resize for each size
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cp "$PARENT_DIR/$ui_icon" "$base_png"
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else
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# Generate a 1024 base PNG using AppKit so we don't depend on ImageMagick/Pillow
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/usr/bin/env xcrun swift -F /System/Library/PrivateFrameworks - <<'SWIFT' "$base_png"
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import AppKit
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import Foundation
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let args = CommandLine.arguments
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guard args.count > 1 else { exit(2) }
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let outPath = args[1]
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let size = NSSize(width: 1024, height: 1024)
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let img = NSImage(size: size)
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img.lockFocus()
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NSColor.clear.setFill()
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NSBezierPath(rect: NSRect(origin: .zero, size: size)).fill()
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// Draw a rounded rect background to make it look like an app icon
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let bgRect = NSRect(x: 0, y: 0, width: 1024, height: 1024)
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let radius: CGFloat = 220
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let roundRectPath = NSBezierPath(roundedRect: bgRect, xRadius: radius, yRadius: radius)
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NSColor.windowBackgroundColor.setFill()
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roundRectPath.fill()
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// Draw the letter 'P' centered
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let paragraph = NSMutableParagraphStyle()
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paragraph.alignment = .center
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let attrs: [NSAttributedString.Key: Any] = [
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.font: NSFont.monospacedSystemFont(ofSize: 720, weight: .black),
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.foregroundColor: NSColor.labelColor,
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.paragraphStyle: paragraph
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]
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let s = NSString(string: "P")
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let rect = NSRect(x: 0, y: 70, width: 1024, height: 820)
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s.draw(in: rect, withAttributes: attrs)
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img.unlockFocus()
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guard let tiff = img.tiffRepresentation,
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let rep = NSBitmapImageRep(data: tiff),
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let png = rep.representation(using: .png, properties: [:]) else {
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exit(3)
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}
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try! png.write(to: URL(fileURLWithPath: outPath))
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SWIFT
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fi
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# Create all iconset sizes from the base image
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for s in 16 32 128 256 512; do
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/usr/bin/sips -z "$s" "$s" "$base_png" --out "$iconset_dir/icon_${s}x${s}.png" >/dev/null
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/usr/bin/sips -z "$((s*2))" "$((s*2))" "$base_png" --out "$iconset_dir/icon_${s}x${s}@2x.png" >/dev/null
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done
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# Build icns
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/usr/bin/iconutil -c icns "$iconset_dir" -o "$RESOURCES_DIR/${icon_name}.icns"
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}
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gen_plist() {
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cat > "$INFO_PLIST" <<PLIST
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key><string>en</string>
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<key>CFBundleExecutable</key><string>${APP_NAME}</string>
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<key>CFBundleIdentifier</key><string>${BUNDLE_ID}</string>
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<key>CFBundleInfoDictionaryVersion</key><string>6.0</string>
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<key>CFBundleName</key><string>${APP_NAME}</string>
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<key>CFBundlePackageType</key><string>APPL</string>
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<key>CFBundleShortVersionString</key><string>1.0</string>
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<key>CFBundleVersion</key><string>1</string>
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<key>LSMinimumSystemVersion</key><string>${MIN_MACOS}</string>
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<key>NSHighResolutionCapable</key><true/>
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<key>NSPrincipalClass</key><string>NSApplication</string>
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<key>LSApplicationCategoryType</key><string>public.app-category.developer-tools</string>
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<!-- UIElement must be false so the app can present a normal window and app menu when in Application Window mode. -->
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<key>LSUIElement</key><false/>
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<key>CFBundleIconFile</key><string>${APP_NAME}.icns</string>
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</dict>
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</plist>
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PLIST
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}
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copy_extra_resources() {
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# Copy default properties file if present
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local props_src="$ROOT_DIR/prole.properties"
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if [[ -f "$props_src" ]]; then
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cp "$props_src" "$RESOURCES_DIR/prole.properties"
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echo "[resources] Copied prole.properties into Resources"
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else
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echo "[resources] prole.properties not found at $props_src (skipping)"
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fi
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}
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# --- Dependency preparation ---
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prepare_dependencies() {
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ensure_dirs
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}
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cleanup_dependencies() {
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if [[ "${KEEP_DEPS:-0}" = "1" ]]; then
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echo "[deps] KEEP_DEPS=1 set; preserving $DEPS_DIR"
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else
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rm -rf "$DEPS_DIR"
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echo "[deps] Cleaned deps staging directory"
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fi
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}
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# Build via Swift Package Manager and return path to built binary on stdout
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spm_build_binary() {
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local arch="$1"
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echo "[spm] Building (Release) for arch=${arch}" >&2
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# ROOT_DIR already points to prole-app; build from there so Package.swift is visible.
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pushd "$ROOT_DIR" >/dev/null || return 1
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mkdir -p "$LOG_DIR"
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# Build via SwiftPM (Package.swift in prole-app). All dependencies managed by SPM.
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# Prepare argument arrays to avoid word-splitting issues
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local spm_verbose_flag=()
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if [[ "$VERBOSE" = "1" ]]; then
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spm_verbose_flag=( -v )
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fi
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local build_flags=( -c release --arch "$arch" \
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-Xlinker -rpath -Xlinker "@executable_path/../Frameworks" )
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# Turn SWIFTPM_CMD (e.g., "xcrun swift") into an array
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local -a SWIFTPM_ARR
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# shellcheck disable=SC2206
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SWIFTPM_ARR=( $SWIFTPM_CMD )
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# If verbose, stream output to stdout and tee to log; otherwise, write only to log
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if [[ "$VERBOSE" = "1" ]]; then
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echo "[spm] Executing: ${SWIFTPM_CMD} build ${spm_verbose_flag[*]} ${build_flags[*]}"
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"${SWIFTPM_ARR[@]}" build "${spm_verbose_flag[@]}" "${build_flags[@]}" 2>&1 | tee "$LOG_DIR/spm-build-${arch}.log"
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local rc=${PIPESTATUS[0]}
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if [[ $rc -ne 0 ]]; then popd >/dev/null; return $rc; fi
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else
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"${SWIFTPM_ARR[@]}" build "${build_flags[@]}" >"$LOG_DIR/spm-build-${arch}.log" 2>&1 || { popd >/dev/null; return 1; }
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fi
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popd >/dev/null
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# Note: SwiftPM output binary name equals EXECUTABLE_NAME (not APP_NAME)
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local candidate1="$ROOT_DIR/.build/${arch}-apple-macosx/release/${EXECUTABLE_NAME}"
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local candidate2="$ROOT_DIR/.build/release/${EXECUTABLE_NAME}"
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if [[ -x "$candidate1" ]]; then
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echo "$candidate1"; return 0
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fi
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if [[ -x "$candidate2" ]]; then
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echo "$candidate2"; return 0
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fi
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return 1
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}
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codesign_app() {
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echo "[codesign] Ad-hoc signing ${APP_DIR}"
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xcrun codesign --force --deep -s - "$APP_DIR"
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}
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# Copy SwiftPM-produced dynamic libraries (e.g., libRoyalVNCKit.dylib) into the app bundle
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embed_spm_dylibs() {
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local arch="$1"
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local spm_lib_dir="$ROOT_DIR/.build/${arch}-apple-macosx/release"
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if [[ ! -d "$spm_lib_dir" ]]; then
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spm_lib_dir="$ROOT_DIR/.build/release"
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fi
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mkdir -p "$CONTENTS_DIR/Frameworks"
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local found=0
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if compgen -G "$spm_lib_dir/*.dylib" > /dev/null; then
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for dyl in "$spm_lib_dir"/*.dylib; do
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found=1
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echo "[embed] Copying $(basename "$dyl") into Frameworks"
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cp -f "$dyl" "$CONTENTS_DIR/Frameworks/"
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done
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fi
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if [[ $found -eq 1 ]]; then
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echo "[embed] Codesigning embedded dylibs"
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# Sign all copied dylibs
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find "$CONTENTS_DIR/Frameworks" -name "*.dylib" -print0 | while IFS= read -r -d '' f; do
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xcrun codesign --force -s - "$f"
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done
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fi
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}
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build_one_arch() {
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local arch="$1"
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# Default clean at the start of every build
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clean || true
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# Constrain dependency builds to the requested architecture to avoid toolchain incompatibilities
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export PROLE_BUILD_ARCH="$arch"
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prepare_dependencies
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ensure_dirs
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gen_plist
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gen_app_icns
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gen_statusbar_icon_png
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copy_extra_resources
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local built_bin
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built_bin=$(spm_build_binary "$arch" | tail -n1) || { echo "[spm] build failed" >&2; exit 1; }
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mkdir -p "$MACOS_DIR"
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cp "$built_bin" "$MACOS_DIR/${APP_NAME}"
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# Embed any SwiftPM dynamic libs into the app bundle
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embed_spm_dylibs "$arch"
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# Ensure the app binary can locate embedded dylibs in Contents/Frameworks at runtime
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echo "[rpath] Adding @executable_path/../Frameworks to app binary rpaths"
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xcrun install_name_tool -add_rpath "@executable_path/../Frameworks" "$MACOS_DIR/${APP_NAME}" 2>/dev/null || true
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codesign_app
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echo "Built: $APP_DIR"
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echo "[summary] App binary: $(lipo -info "$MACOS_DIR/${APP_NAME}" 2>/dev/null || echo unknown)"
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echo "[summary] Embedded frameworks (.framework):"
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/usr/bin/find "$CONTENTS_DIR/Frameworks" -maxdepth 1 -type d -name "*.framework" -exec basename {} \; | sed 's/^/ - /'
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echo "[summary] Embedded dynamic libraries (.dylib):"
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/usr/bin/find "$CONTENTS_DIR/Frameworks" -maxdepth 1 -type f -name "*.dylib" -exec basename {} \; | sed 's/^/ - /'
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cleanup_dependencies
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}
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build_universal() {
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# Default clean at the start of every universal build
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clean || true
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# Build dependencies for both arches in universal build
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unset PROLE_BUILD_ARCH || true
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prepare_dependencies
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ensure_dirs
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gen_plist
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local built_arm64; built_arm64=$(spm_build_binary arm64 | tail -n1) || { echo "[spm] arm64 build failed" >&2; exit 1; }
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local built_x86; built_x86=$(spm_build_binary x86_64 | tail -n1) || { echo "[spm] x86_64 build failed" >&2; exit 1; }
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mkdir -p "$MACOS_DIR"
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xcrun lipo -create -output "$MACOS_DIR/${APP_NAME}" "$built_arm64" "$built_x86"
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codesign_app
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echo "Built universal: $APP_DIR"
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echo "[summary] App binary: $(lipo -info "$MACOS_DIR/${APP_NAME}" 2>/dev/null || echo unknown)"
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echo "[summary] Embedded frameworks (.framework):"
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/usr/bin/find "$CONTENTS_DIR/Frameworks" -maxdepth 1 -type d -name "*.framework" -exec basename {} \; | sed 's/^/ - /'
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echo "[summary] Embedded dynamic libraries (.dylib):"
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/usr/bin/find "$CONTENTS_DIR/Frameworks" -maxdepth 1 -type f -name "*.dylib" -exec basename {} \; | sed 's/^/ - /'
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cleanup_dependencies
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}
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clean() {
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rm -rf "$BUILD_DIR" "$DIST_DIR"
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echo "Cleaned build artifacts."
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}
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run_app() {
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if [ ! -d "$APP_DIR" ]; then
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"$0" build
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fi
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echo "[run] Launching ${APP_NAME}.app"
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# Launch app in background without activating it; return immediately.
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# Then confirm it is running and print its PID.
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open -gn "$APP_DIR"
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# Wait briefly for the app to start and obtain PID
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for i in {1..20}; do
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PID=$(pgrep -x "$APP_NAME" || true)
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if [ -n "${PID:-}" ]; then
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echo "[run] ${APP_NAME} is running (pid: $PID)."
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return 0
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fi
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sleep 0.1
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done
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echo "[run] Warning: could not confirm ${APP_NAME} is running. Check Console/Activity Monitor." >&2
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}
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package_app() {
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if [ ! -d "$APP_DIR" ]; then
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"$0" build
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fi
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|
local zip="$DIST_DIR/${APP_NAME}.zip"
|
|
(cd "$DIST_DIR" && /usr/bin/zip -qry "$(basename "$zip")" "$(basename "$APP_DIR")")
|
|
echo "Packaged: $zip"
|
|
}
|
|
|
|
cmd="${1:-build}"
|
|
shift || true
|
|
|
|
case "$cmd" in
|
|
-h|--help|help)
|
|
usage ;;
|
|
clean)
|
|
clean ;;
|
|
build)
|
|
arch="${ARCH_CURRENT}"
|
|
# Allow per-invocation verbose flag
|
|
while [ $# -gt 0 ]; do
|
|
case "$1" in
|
|
--arch) arch="$2"; shift 2 ;;
|
|
--verbose) VERBOSE="1"; shift ;;
|
|
*) echo "Unknown option: $1"; usage; exit 1 ;;
|
|
esac
|
|
done
|
|
build_one_arch "$arch" ;;
|
|
build-universal)
|
|
build_universal ;;
|
|
run)
|
|
run_app ;;
|
|
debug)
|
|
# Build if needed, then run the binary directly in the foreground
|
|
if [ ! -d "$APP_DIR" ]; then
|
|
"$0" build
|
|
fi
|
|
BIN="$MACOS_DIR/${APP_NAME}"
|
|
if [ ! -x "$BIN" ]; then
|
|
echo "[debug] error: binary not found at $BIN" >&2
|
|
exit 1
|
|
fi
|
|
echo "[debug] Running ${APP_NAME} in foreground with verbose logs"
|
|
echo "[debug] Press Ctrl+C to terminate. To quit from UI, use the context menu or Cmd+Q."
|
|
export PROLESTATUS_DEBUG=1
|
|
"$BIN"
|
|
status=$?
|
|
echo "[debug] ${APP_NAME} exited with status ${status}"
|
|
exit $status
|
|
;;
|
|
package)
|
|
package_app ;;
|
|
*)
|
|
echo "Unknown command: $cmd"; usage; exit 1 ;;
|
|
esac
|